[ultimate_heading main_heading=”BATTALIA MMA” main_heading_color=”#fff2e7″ sub_heading_color=”#fff2e7″ alignment=”left” main_heading_font_family=”font_family:|font_call:” main_heading_font_size=”desktop:40px;” main_heading_line_height=”desktop:45px;” sub_heading_font_family=”font_family:|font_call:” sub_heading_font_size=”desktop:35px;” sub_heading_line_height=”desktop:40px;” sub_heading_margin=”margin-bottom:20px;”]Origin Story[/ultimate_heading]
Battalia is a lifelong endeavor. I did not grow up with toys or television as a 13-year-old. I relied on my imagination and created storylines and characters for entertainment. The original concept for Battle Brawl was conceived around this time, and it later became a blueprint for Battalia MMA.
I had a love for pro wrestling and it provided the basis of my storyline. In the game, I created a formula based on dice and basic math that determines the outcome of each competition between two or four characters.
Battalia is a lifelong endeavor. I did not grow up with toys or television as a 13-year-old. I relied on my imagination and created storylines and characters for entertainment.
The original concept for Battle Brawl was conceived around this time, and it later became a blueprint for Battalia MMA.
I had a love for pro wrestling and it provided the basis of my storyline. In the game, I created a formula based on dice and basic math that determines the outcome of each competition between two or four characters.